@startuml
sprite $enhanced_encryption [48x48/16] {
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!define MATERIAL_ENHANCED_ENCRYPTION(_alias) ENTITY(rectangle,black,enhanced_encryption,_alias,MATERIAL ENHANCED_ENCRYPTION)
!define MATERIAL_ENHANCED_ENCRYPTION(_alias, _label) ENTITY(rectangle,black,enhanced_encryption,_label, _alias,MATERIAL ENHANCED_ENCRYPTION)
!define MATERIAL_ENHANCED_ENCRYPTION(_alias, _label, _shape) ENTITY(_shape,black,enhanced_encryption,_label, _alias,MATERIAL ENHANCED_ENCRYPTION)
!define MATERIAL_ENHANCED_ENCRYPTION(_alias, _label, _shape, _color) ENTITY(_shape,_color,enhanced_encryption,_label, _alias,MATERIAL ENHANCED_ENCRYPTION)
skinparam folderBackgroundColor<<MATERIAL ENHANCED_ENCRYPTION>> White
@enduml